A downloadable asset pack

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These building static meshes are suitable for video games with the perspective from top-down view such as realtime strategy, city building, or RPGs. But the models can also be viewed from any angle.

This pack also included downloadable pre-configured assets for Unreal Engine, Unity, and Godot Engine. You can then simply download and import the assets into the suitable engine, and then preview the meshes in the provided gallery level/map. Otherwise the generic FBX assets with their textures are also included.

This zip file contains 1 building models and its 8 textures for 2 materials. Plus 2 ground decoration plane with 4 textures and 1 material each.

Pre-configured game-ready package for game engines:

Unreal Engine (pre-configured base material & material instances, using ORM texture, provided gallery map)

- provided package: `com.waimus.batavianbuildings.sample.unrealengine.zip`

Godot Engine (pre-configured ORM materials, using ORM texture, provided gallery scene)

- provided package: `com.waimus.batavianbuildings.sample.godot.zip`

Unity Engine URP (pre-configured materials, using albedo+roughness texture, provided gallery scene)

- provided package: `com.waimus.batavianbuildings.sample.unitypackage`

Generic FBX package contents:

Static Meshes, FBX:

1. SM_Bat_Town_sample  (1724 vertices, 1455 faces)

Textures:

- Material slot 0, wall material:

1. T_Bat_Town_Walls_Sample_AO (ambient occlusion)

2. T_Bat_Town_Walls_Sample_Diff (diffuse/base color/albedo)

3. T_Bat_Town_Walls_Sample_Normal (normal map)

4. T_Bat_Town_Walls_Sample_Roughness (roughness)


- Material slot 1, roofs material:

1. T_Bat_Town_Roofs_Sample_AO (ambient occlusion)

2. T_Bat_Town_Roofs_Sample_Diff (diffuse/base color/albedo)

3. T_Bat_Town_Roofs_Sample_Normal (normal map)

4. T_Bat_Town_Roofs_Sample_Roughness (roughness)


 Ground decoration static mesh, size 5x5 and 10x5:

1. SM_Plane_Deco_5x5

2. SM_Plane_Deco_10x5


Textures for SM_Plane_Deco_5x5:

1. T_Plane_Deco_5x5_Diff (diffuse/base color/albedo)

2. T_Plane_Deco_5x5_Displ (displacement/heightmap)

3. T_Plane_Deco_5x5_Normal (normal map)

4. T_Plane_Deco_5x5_Roughness (roughness)


Textures for SM_Plane_Deco_10x5:

1. T_Plane_Deco_10x5_Diff (diffuse/base color/albedo)

2. T_Plane_Deco_10x5_Displ (displacement/heightmap)

3. T_Plane_Deco_10x5_Normal (normal map)

4. T_Plane_Deco_10x5_Roughness (roughness)

Download

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Click download now to get access to the following files:

com.waimus.batavianbuildings.sample.zip 220 MB
com.waimus.batavianbuildings.sample.unrealengine.zip 188 MB
com.waimus.batavianbuildings.sample.godot.zip 211 MB
com.waimus.batavianbuildings.sample.unitypackage 216 MB